Graph Modeling Language export
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* [[GraphML export]] | * [[GraphML export]] | ||
* [[GraphXML export]] | * [[GraphXML export]] | ||
+ | * [[Export adjacency matrix]] | ||
+ | * [[Export incidence matrix]] |
Latest revision as of 19:07, 13 April 2012
Wandora is capable to export Topic Maps as Graph Modeling Language (GML) format. The export starts with File > Export > Export GML graph.... Exported graph may be visualized with Yed graph editor application for example.
[edit] Export details
- Each topic is exported as a graph node.
- Each binary association is converted to an edge between player nodes. Edge's label is association type.
- If association has more than two players, an extra intermediate node is created and each player is linked to the intermediate node with an edge.
- If association has only one (or none) player, it is not exported.
- Each occurrence is exported as a node and an edge between occurrence text and topic node.
- Subjects, scopes, association roles, and variant names are not exported.
Exported nodes and edges have no coordinates in graph.
[edit] Configuring the export
To configure the GML export hold CTRL key down while starting the export. Configuration dialog allows you to select whether or not to
- Export class-instance relations as edges.
- Export occurrences as edges. Wandora creates a node for occurrence text and connects it to the topic node.
- Export n-ary (n>2) associations as edges. Wandora creates an inter-mediator node, and connects all n-ary association players to the inter-mediator node.
- Export directed or undirected graph. This really doesn't matter much as you you have no way of controlling the association direction.